Conflict is a state of discord or clash in areas of interests, or fights between individuals, groups or organizations. Leadership and control sharing across organizations and individuals in and between communities are common sources of conflict. Such conflict often leads to breakdowns in collaboration. Good teams need to go beyond basic team building to become aware of team dynamics while working in order to foster a good collaboration system.
In our project there is no obvious human conflict as we have divided our work accordingly and we have agreed to a leader to go to where he will make the final decisions when conflict arises. Conflict resolution becomes usable when resolving conflict. Successful conflict resolution not only occurs by listening to and providing opportunities to meet the needs of others, but it also addresses interests so that each one in the group is satisfied with the outcome.
Other ways of conflict resolution include:-
- try hard to understand other person/s points of view
- listen reflectively to what they are saying
- look for common grounds of vision
- acknowledge their expertise
- focus on interests rather than positions
- separate people from the problem
However there are some sorts of conflict that we experienced with using UT3 as well as the setting of our overall timeframe. I think the conflict becomes that when we stop and think about what we have done, we could have organized shortcuts in doing things. For instance we could have built the entire model in UT3 but we chose to build it in 3Dmax to import it as we initially thought it would be easier to use a program that we are familiar with rather than one that we cannot use. But it turns out that when we import the model into UT3 we had to separate all the parts which becomes a struggle. Our chosen path yet divides our work in a more equal way, having each of us doing different parts, rather than to have each of us spending time find out how UT3 works at the beginning.
REFERENCE
http://en.wikipedia.org/wiki/Conflict